For Good Game to Go’s very first English episode, I visited gamedev Isaac Ashdown at the Saftladen indie game conglomerate in Berlin. In this podcast he tells us a bit about his journey as a developer. We also have a Chat about the recently released All Walls Must Fall, which is his first independently developed and published game. It’s is set in a cyberpunk future in which the cold war never ended. All Walls Must Fall is refreshingly differend in style, tone and gameplay and it was a pleasure to meet one of the minds behind the game.
Mentioned in the show:
The Mammoth: A Cave Painting
Our Music is by Gary Butterfield: www.duckfeed.tv